01
Pick your faction
The cube has six faces and six colors. You join a faction by staking $CUBE on its color,
any amount you like. Your stake is never spent: it makes you a shareholder of that face.
Rewards reach the faction by score, then split between members pro rata:
your stake divided by everything staked on that color.
02
Twist the cube
Anyone can pay to turn a layer, and the price adjusts with congestion. Each fee is split on the spot:
about 30% is burned, about 30% locks into the pot, and about 40% streams to the six factions
in proportion to how well their faces are sorted.
03
Attack and defend
Turning your own face never improves its score. Only moves on the four neighboring faces can help you,
and every one of them shakes three rival factions at once. Defense costs moves too, and every move you pay
feeds the pot of the future solver.
04
Solve and grow
When all six faces are perfectly sorted, the pot unlocks: about 20% to the solver, about
70% to long term stakers, and the rest burns. The cube is then reborn one size bigger.
3×3 becomes 5×5, then 7×7. Each epoch runs longer and plays harder.